How To SIM
Academy Graduation Requirements
Hints On Graduation
STSF Academy Duty Stations
Walking & Talking
Academy Duty Stations
stations are used to control the ship and monitor ship functions.
This section will explain some of the more common ones, though they
will vary from sim to sim. If a player has any questions, the best
person to contact would be the GM of the sim where they are playing.
He or she will be able to provide information about the layout of
the specific starship, station, colony, outpost, shuttlecraft, deep
space probe, etc.
Conn <HELM>: Controller. Pilot, helm, and
<OPS>: Operations Management. Oversees most ship
operations and mission management. Also primary contact station
Captain <CO>: Normally played by a trainer
GM except when they designate a Mission CO <MCO>. The Captain
is who is in command the ship and have "ultimate" authority.
Officer: <XO> Normally played by a trainer GM except
when they designate a Mission XO <MXO>. The First Officer
is the Captain's right hand man. He/she is responsible for communication
between the crew and the Captain as well as for crew decipline.
These are the people responsible for running the ship and making
decisions on board. They generally sit or stand in the middle of
<TAC>: The tactical officer is responsible for defensive
and offensive operations (weapons), internal security and, at times,
communications, long range sensors and as an override control for
transporter and other ship functions.
<CNS>: The Counselor is responsible for advising
the Command Staff on courses of action being considered or taken
and acts as an objective observer for the plans.
Science <SCI>: Science officers operate and
manage scientific studies, and coordinate the ship's sensors and
scientific research equipment.
<ENG>: Though most of these personnel work below
decks, there is an engineering console on the main bridge, usually
manned by the Chief Engineer.
Medical <MED>: The medical staff works in
Sickbay and includes doctors, nurses, technicians and, in some cases,
Medical Holograms, to treat injured personnel, and do medical research.
<ENG>: The engineering crew regulates ship energy
systems, warp and impulse power from Main Engineering.
Security <SEC>: Security teams monitor the ship for
safety, and patrol for intruders. Security teams almost always accompany
any Away Teams on missions outside the ship, so most Security officers
are well versed in hand to hand combat as well as piloting shuttlecraft.
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